Babylon Lite Explorer

Small, focused scenes demonstrating the explorer with Babylon Lite.

User Guide

Installation, navigation, property editing, scene tools, shortcuts, and current public-API limitations.

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Basic scene

A red sphere and blue box with editable public properties and canvas picking.

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Configurable container

Mounts an overlay two levels above a square canvas so Explorer occupies otherwise-unused side space.

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Scene diagnostics

Fog, directional shadows, and the current PBR clip-plane API gap in Babylon Lite 1.9.

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Node Material

Builds a self-contained inline NME graph and identifies its material through public Node Material inputs.

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100 meshes

A 10×10 grid of real meshes for testing tree enumeration, search, property editing, and canvas picking.

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Boombox GLB

Loads a remote glTF binary and automatically frames the camera around the model.

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Instancer adapter

Registers stable Instancer sets and opens the dedicated Instancer panel from mesh row actions.

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Instancer VAT character

Runs five multi-part Samba Girl VAT characters with Fantasy Sword GLB hierarchy instances synchronized to right-hand sockets.

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Animated shark

Loads an animated GLB, starts its first animation group, and frames the moving model.

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Dist bundle consumer

Consumes the generated browser bundle with a separate Lite module instance to reproduce CDN and Playground boundaries.

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